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Exploring obesity, physical activity, and digital game addiction levels among adolescents: A study on machine learning-based prediction of digital game addiction

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Exploring obesity, physical activity, and digital game addiction levels among adolescents: A study on machine learning-based prediction of digital game addiction

01 Ocak 2023 Makale Özgün Makale Google Scholar

Atıf kopyala

D. M. GÜLÜ, & D. H. YAPICI (2023). Exploring obesity, physical activity, and digital game addiction levels among adolescents: A study on machine learning-based prediction of digital game addiction. *Frontiers in Psychology*, 14. https://doi.org/10.3389/fpsyg.2023.1097145

Yayın bilgileri

Dergi Frontiers in Psychology
Veri tabanı SSCI; Google Scholar; Scopus
Cilt / Sayı 14 / -

Atıf verisi 14 Kasım 2026 tarihinde güncellendi.

Dergi: Frontiers in Psychology | Yıl: 2023 | Cilt/Sayı: 14 | DOI: 10.3389/fpsyg.2023.1097145 | Yazarlar: GÜLÜ MEHMET, YAĞIN FATMA HİLAL, Göçer İshak, YAPICI HAKAN, AYYILDIZ ERDEM, Clemente Filipe Manuel, Ardigò Luca Paolo, Zadeh Ali Khosravi, Nobari Hadi

Citations by source

Kaynak Atıf
Google Scholar 98
Scopus 50
Etkin 0

Yayın metrikleri (GS / WoS / Scopus)

98 Google Scholar Atıf
50 Scopus Atıf

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Collaboration links among KKU authors of this publication.

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